session_id is the primary key. Each row represents one completed game session by a player.
For each player, identify their first session by the earliest started_at. If a player has multiple sessions at the same earliest timestamp, treat the row with the smaller session_id as the first session.
Calculate the percentage of players whose first-session score was at least 500. Return the percentage on a 0-to-100 scale, rounded to 2 decimal places, in a column named strong_start_pct.
Player 1's first session scored 200, so it does not qualify. Players 2 and 3 scored at least 500 in their first sessions. Two of the three players qualify, so the result is 66.67.