Design a machine learning system that classifies Roblox experiences into a fixed but evolving genre taxonomy, including categories such as obby, simulator, roleplay, tycoon, shooter, horror, racing, sports, social hangout, puzzle, and adventure. An experience may belong to multiple genres, and fine-grained labels may belong to broader parent categories, making this a hierarchical multi-label classification problem rather than a single-label classifier.
For each experience, the system should…